spirals/Main.hs

94 lines
3.5 KiB
Haskell

module Main where
import Control.Monad (forM_)
import Data.List (intercalate)
import Debug.Trace (trace)
import Math.NumberTheory.Roots (integerSquareRoot, integerCubeRoot)
type Cell = Int -- ^ The index of a cell in the cube
type Layer = Int -- ^ A layer of our cube
type Ring = Int -- ^ A ring of a 2D spiral
type Length = Int -- ^ The length of an line segment
type X = Int
type Y = Int
type Z = Int
type Point = (X, Y, Z)
area :: Int -> Int
area a = a * a
cube :: Int -> Int
cube a = a * a * a
layer :: Cell -> Layer
layer c = integerCubeRoot c `div` 2
ring :: Cell -> Ring
ring o = integerSquareRoot o `div` 2
edge :: Layer -> Length
edge l = 2 * l + 2
-- | Offset of a cell within its layer
lOffset :: Cell -> Cell
lOffset c = c - cube (edge $ layer c - 1)
-- | Offset of a cell in a layer within its spiral ring
rOffset :: Cell -> Cell
rOffset o = o - area (edge $ ring o - 1)
location :: Cell -> Point
location c | o < a = locationOnTop (e `div` 2 - 1) o
| o < a + (e - 2) * (e - 1) * 4 = locationAround c
| otherwise = locationOnBottom ((-e) `div` 2) c (o - a - (e - 2) * (e - 1) * 4)
where o = lOffset c -- ^ offset within the current layer
l = layer c -- ^ the current layer
e = edge l -- ^ the length of the edge of the current layer
a = area e -- ^ the area of a side of the current layer
locationOnTop :: Z -> Cell -> Point
locationOnTop z o | o == 0 = (0, 0, z)
| ro < e - 1 = (r, ro - r, z) -- 64
| ro < 2 * e - 2 = (3 * r - ro, r, z)
| ro < 3 * e - 3 = (0 - r - 1, 5 * r - ro + 1, z)
| otherwise = (ro - 7 * r - 3, 0 - r - 1, z)
where r = ring o -- ^ the current spiral ring
ro = rOffset o -- ^ offset within this ring
e = edge r -- ^ edge of the this ring
locationAround :: Cell -> Point
locationAround c | o <= r = (l - r + o, 0 - l - 1, l - r - 1)
| o <= r + e - 1 = (l, 0 - l - 1 + o - r, l - r - 1)
| o <= r + 2 * e - 2 = (l - o + r + e - 1, l, l - r - 1)
| o <= r + 3 * e - 3 = (0 - l - 1, l - o + r + 2 * e - 2, l - r - 1)
| otherwise = (0 - l - 1 + o - r - 3 * e + 3, 0 - l - 1, l - r - 1)
where l = layer c
e = edge l
s = lOffset c - area e -- ^ offset since starting the sides of the cude
r = s `div` (4 * e - 4) -- ^ revolutions since starting on the side
o = s - (4 * e - 4) * r -- ^ offset within this revolution
locationOnBottom :: Z -> Cell -> Cell -> Point
locationOnBottom z c b | False = (r, r, z)
| otherwise = (3, -3, z)
where l = layer c
r = integerSquareRoot (area (edge l) - b - 1) `div` 2 -- ^ the current spiral ring
asMatrix :: Length -> [[[Cell]]]
asMatrix e = foldl (\c (i, x, y, z) -> replace c z $ replace (c!!z) y $ replace (c!!z!!y) x i)
(replicate e $ replicate e $ replicate e (-1))
[ (i, x + div e 2, y + div e 2, z + div e 2)
| i <- [0..cube e - 1]
, let (x, y, z) = location i
-- , x + div e 2 >= 0, y + div e 2 >= 0, z + div e 2 >= 0
-- , x < div e 2, y < div e 2, z < div e 2
]
where replace :: [a] -> Int -> a -> [a]
replace l i e = take i l ++ [e] ++ drop (i+1) l
main :: IO ()
main = forM_ (reverse $ asMatrix 6) $ \plane -> do
forM_ (reverse plane) $ \row -> do
putStrLn $ intercalate ",\t" $ map show row
putStrLn ""