#include #include "drivers/framebuffer.h" void ani_recorder(unsigned int count) { int8_t px, py, mx, my; fb_fill(0); px = 0; py = 0; mx = 1; my = 1; while(1) { if (px <= 0) { mx = 1; } if (py <= 0) { my = 1; } if (px >= FB_WIDTH - 1) { mx = -1; } if (py >= FB_HEIGHT - 1) { my = -1; count --; } FB_SET(px,py,0); if (!count) return; px += mx; py += my; FB_SET(px,py,1); _delay_ms(50); } } int main() { uint16_t i = 0; while(1) { ani_recorder(4); for (i = 0; i < 256; i++) { _delay_ms(50); fb_shift(i); } } }